A boy uses a crossbow to lock a door.
A boy uses a crossbow to lock a door. Shortly afterwards he shoots with an air rifle. In doing so, he hits a pane of glass, which shatters.
An electronic coat hook pulls one of the boys powerfully against a wall.
A boy tries to decipher a 3D plan while wearing a steam-powered helmet. The helmet is visibly heated and the boy injures himself.
A cherrif threatens the three with his gun to chase them out of the castle. Later he locks them in a cage.
A Cherrif lies bound and gagged on a tree.